tevfik_kemal.prproj — Tevfik Kemal
00:00:00:00
Rehber

Kalemle Gerçek Nesneyi Sketch'e Dönüştürme (Google Omni)

Bu promptlar ile gerçek bir video sahnesindeki hareketli nesneyi, kalemle üzerinden tek bir çizgi geçirerek hand-drawn sketch görünümüne dönüştürebilirsiniz. Kullandığım araç Google Omni: https://labs.google/fx/tr/tools/flow

Bu çalışmanın orijinal yaratıcı fikri ve görsel yaklaşımı @pauloshimas’ın çalışmalarından ilham alınarak hazırlanmıştır. Ben de tekniği farklı denemelerle Türkçeleştirip, kolayca değiştirilebilir bir prompt şablonu haline getirdim.

Bu güzel fikir ve ilham için Paulo Shimas’a teşekkürler. 🙏

@pauloshimas — Instagram

Nasıl Kullanılır?

Prompt içerisindeki [KÖŞELİ PARANTEZ] alanlarını kendi sahnenize göre değiştirmeniz yeterli.

[MEKÂN] → Videonun geçtiği yer Örnek: Istanbul Bosphorus waterfront

[ANA NESNE] → Kalemin dönüştüreceği nesne Örnek: Istanbul passenger ferry

[NESNE GÖRÜNÜMÜ] → Nesnenin gerçek halinin tarifi Örnek: a classic white Istanbul passenger ferry with dark trim

[HAREKET] → Nesnenin hareketi Örnek: moves steadily from left to right

[ARKA PLAN] → Gerçek kalmasını istediğiniz çevre Örnek: Bosphorus water, Istanbul shoreline, waterfront buildings and blue sky

10 SANİYELİK PROMPT

SHOT (0:00–10s), [MEKÂN]:

Raw realistic handheld POV footage at [MEKÂN].

A real [ANA NESNE], [NESNE GÖRÜNÜMÜ], [HAREKET] naturally through the scene.

[ARKA PLAN] visible naturally in the background.

Realistic daylight, slightly imperfect exposure, subtle handheld camera movement, natural atmospheric haze and ordinary documentary-style realism.

Nothing looks staged, rendered or overly cinematic.

0–3s — REAL SUBJECT

The real [ANA NESNE] [HAREKET] at a constant natural speed.

The subject is completely photoreal with realistic materials, reflections, shadows and physical details.

A real yellow wooden pencil rests low in the bottom-right corner.

The camera naturally follows the subject with subtle handheld movement.

3–4s — ONE PENCIL STROKE

The hand raises the pencil and gives ONE single quick stroke directly across the [ANA NESNE], one fluid left-to-right flick of the wrist.

As the pencil tip sweeps past, the ENTIRE [ANA NESNE] converts in one clean wipe:

the real photographic [ANA NESNE] becomes a black-and-white hand-drawn sketch of THE EXACT SAME [ANA NESNE], with wobbly ink outlines, loose graphite contours, scribbled crosshatched details and hand-drawn structural lines.

The [ANA NESNE] keeps moving at exactly the same speed during the transformation.

The transformation happens ONLY inside the exact silhouette of the [ANA NESNE].

As the pencil passes across it, the transformation travels progressively across the subject from one side to the other.

For a brief moment during the swipe, one part of the SAME [ANA NESNE] remains photoreal while the part already crossed by the pencil is hand-drawn.

The [ANA NESNE] NEVER disappears and a new [ANA NESNE] NEVER appears.

Its exact silhouette, size, position, perspective, direction and movement remain continuous.

4–10s — SKETCH SUBJECT

The hand lowers the pencil slightly.

The SAME [ANA NESNE], now completely rendered as a black-and-white hand-drawn sketch, continues [HAREKET] naturally at the same constant speed.

The transformed subject remains clearly visible for the remainder of the shot.

Its movement remains smooth and continuous.

The sketch retains the exact shape, perspective and motion of the original real subject.

[ARKA PLAN] remain fully photoreal at all times.

ONLY THE [ANA NESNE] ITSELF BECOMES HAND-DRAWN.

The sketch effect must stay strictly clipped inside the physical silhouette of the [ANA NESNE].

No sketch lines appear anywhere outside the subject.

Camera continues naturally following the subject with small human tremor, slight reframing, realistic daylight exposure and subtle autofocus adjustments.

Raw casual footage, not cinematic, not stabilized.

NEGATIVE PROMPT

no sketch lines outside the [ANA NESNE], no drawings appearing around the [ANA NESNE], no floating lines, no environment sketch effect, no background sketch effect, no [ANA NESNE] disappearing, no new [ANA NESNE] spawning, no replacement with a different [ANA NESNE], no position jump, no scale change, no silhouette change, no freeze frame, no slowing down, no morphing background, no particles, no glow, no repeated pencil strokes, exactly ONE swipe, no camera interface, no phone UI, no REC icon, no text, no captions, no watermark.

CRITICAL FINAL RESULT: THE REAL MOVING [ANA NESNE] ITSELF BECOMES A MOVING BLACK-AND-WHITE HAND-DRAWN SKETCH. EVERYTHING OUTSIDE THE [ANA NESNE]’S SILHOUETTE STAYS PHOTOREAL.

Örnek: İstanbul Boğazı’nda Vapur

Şablonu İstanbul’da geçen bir sahne için kullanacaksanız:

[MEKÂN]Istanbul Bosphorus waterfront

[ANA NESNE]Istanbul passenger ferry

[NESNE GÖRÜNÜMÜ]a classic white Istanbul passenger ferry with dark trim, open passenger decks, rows of windows and a traditional ferry silhouette

[HAREKET]moves steadily from left to right across the Bosphorus

[ARKA PLAN]The Bosphorus water, waves, Istanbul shoreline, waterfront buildings, small boats and blue sky

NOT

Video modeliniz 10 saniyelik üretimde nesnenin formunu veya Sketch FX’i korumakta zorlanıyorsa, aynı promptu 4 saniyelik tek planlar halinde ayrı ayrı üretebilirsiniz.

Özellikle birden fazla sahne oluşturacaksanız her sahneyi ayrı bir 4 saniyelik video olarak üretmek; nesne devamlılığı, kalem hareketi ve Sketch FX üzerinde daha fazla kontrol sağlayabilir.

İlk denemelerde vapur, tramvay, otomobil, tren, bisiklet gibi hareketi ve silüeti net nesneler kullanmak daha tutarlı sonuç verebilir.

İşletmen İçin Konuşalım →